Unity Cutscenes: Master Cinematics, Animation and Trailers

Unity Cutscenes: Master Cinematics, Animation and Trailers

English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 59 lectures (10h 14m) | 13.80 GB

Create Interactive Cut-Scenes, Epic Boss Fights and Cinematic Trailers Using Unity’s Cinemachine and Timeline Tools

Ready to create cut-scenes that’ll blow your players away?

In this course, you’ll master Unity’s Cinemachine, Timeline, and Animation tools to make cinematic sequences that’ll rival big-budget games. No experience with cut-scenes? No problem!

Learn how to take full control of Unity’s Cinemachine cameras. You’ll set up dynamic shots and seamless transitions, creating the kind of visual polish that makes players forget they’re even in a game. Boss fights? Check. Epic moments? Check.

You’ve seen those smooth cut-scenes in games where everything clicks, right? We’ll teach you to sync animations and gameplay so that your cut-scenes flow seamlessly. No awkward transitions – just pure, engaging action that players will love.

Want to create trailers that’ll make jaws drop? We’ll show you how to craft a cinematic trailer from start to finish. Master camera angles, add stunning post-processing effects, and make your game trailer look like it belongs on the big screen.

This course is perfect for aspiring game developers. If you’ve got the basics of Unity down and are ready to dive deeper into cinematics, you’ll fit right in. Got a passion for storytelling through games? You’ll love every second of this course.

You’ll learn advanced techniques like setting up animation sequences and adding post-processing effects. These skills will take your cut-scenes from amateur to pro in no time. Every shot you design will have that polished, cinematic feel.

Not sure how to get started? Don’t sweat it. All you need is basic Unity knowledge. If you know how to handle game objects and scenes, you’re ready to jump in. This course will take care of the rest and guide you every step of the way.

Your players deserve more than static camera shots and janky cut-scenes. With our course, you’ll create stunning cinematic experiences that keep players engaged.

Ready to level up your storytelling? Let’s get cinematic!

What you’ll learn

  • Level up your game dev skills by crafting cinematic cut-scenes that wow players.
  • Craft jaw-dropping camera moves using Unity’s Cinemachine wizardry.
  • Build smooth animation sequences with Unity’s Timeline and Animation tools.
  • Design interactive cut-scenes that blend seamlessly into your gameplay.
  • Develop epic boss fights with dynamic cameras and awesome effects.
  • Master the art of crafting cinematic trailers that captivate your audience.
  • Unlock next-level post-processing tricks for cinematic polish.
  • Supercharge cut-scene interactivity with Animator and NavMesh magic.
Table of Contents

Introduction Setup
1 Welcome to the Course
2 URP Cinematic Studio Setup
3 Intro to the Animation Window
4 Intro to Mixamo Animations
5 Intro to Post Processing and Lighting
6 Animation Rigging Basics
7 Intro to Animating in Timeline
8 Intro to Cinemachine in Timeline
9 Accessing Our Projects
10 Community Support

Cinemachine Basics
11 Section Intro Cinemachine Basics
12 Mastering Virtual Cameras
13 Animating Virtual Cameras in Timeline
14 Intro To Dolly Tracks And Carts
15 Adding a Dolly Camera and Track
16 Mastering Dolly Cameras
17 Intro to Clear Shot Cameras
18 Adding Clear Shot Dolly Cameras
19 Adding a Target Group Camera

Boss Fight Cut Scene
20 Section Intro Boss Fight CutScene
21 The Approach
22 The Destination
23 The Agent
24 The Animator
25 The Boss Animations
26 The Timeline
27 The Action Shot
28 The Showdown Player Anims and VFX
29 The Showdown Concepts and Design
30 Connecting the Dots
31 Smoothing the Transition
32 The Checklist
33 Boss Transitions Part 1
34 Boss Transitions Part 2
35 The Boss Timeline SFX
36 The Exit Plan Cameras
37 The Exit Plan Player
38 The Exit Plan Boss
39 The Exit Plan Props and Lighting
40 The Exit Plan PostProcessing
41 The Exit

Character Select Scene
42 Section Intro Character Select
43 Wizard Setup
44 Ninja Setup
45 Basic UI Setup
46 Characters Cameras
47 Ninja Animations
48 Wizard Animations
49 Animator Controllers
50 Path of the Dragon
51 Dolly Tracks and Timelines
52 FineTuning for Impact
53 Adding VFX SFX
54 Exiting the Sequence

Cinematic Trailer Sequences
55 Section Intro Cinematic Trailer
56 First Pass
57 Second Pass
58 Final Pass
59 Final Product

Homepage